
It's all wonderfully intuitive, and it helps keep the action moving at a brisk rate. The right trigger handles combat abilities in a similar fashion, allowing you to reload or activate a skill like rapid fire with minimal effort. The character with the proper ability will then announce that they'll take a shot at it or somesuch, and boom, hopefully you’ve got some new goods.

All you need to do is walk up to a safe or locked strongbox, pull the left trigger, and select the appropriate action from a skill wheel. It particularly performs well when applying character skills such as lockpicking and safecracking to environmental objects. RPG fans should play classics of the genre.“I'm also impressed with how well inXile handled the transition to gamepad-based play. Wasteland was critically acclaimed upon release and won multiple awards. The game is vast, varied, and challenging. Meaning that whatever you have done in an area stays that way, rather than resetting itself. Another standout feature of Wasteland was the environment continuity. You can use the skills to help with combat (weapon proficiency), but you can also utilize them to solve specific dilemmas in many ways (like opening a locked gate). Your character can also learn skills like climbing, lockpicking, and Medic. These attributes include Strength, Dexterity, Charisma, etc. You can raise your character’s skills and attributes, but they will also affect outside of combat. The feature that made Wasteland stand out was its skill system.

There are also towns to visit to acquire party members, items, and information. Combat itself is turn-based, and you can see a little picture of your enemy as you fight them. You travel around on a top-down map with random enemy encounters possible and utilize a point-and-click interface. In the aftermath of World War III, you are the leader of a band of rangers traveling the Wasteland.

It was later followed by Wasteland 2 in 2014, with a few failed sequels in between.Ĭlearly, this is a precursor to Interplay’s series Fallout, one of my favorites. Wasteland is a post-apocalyptic RPG developed by Interplay and published by Electronic Arts in 1988 for the Apple II, DOS, and Commodore 64.
